That doesn't happen when playing online because, well, those strangers aren't your friends. There might be friendly banter between you and your buddies. There's also a different feel to losing to a friend sitting alongside you than there is when you lose to a faceless stranger online. There have been match-ups online where I've not even managed to land a single hit, let alone score a victory. Not only because that was a time in my life when I could sit at a friend's house and play Smash all night, but because sooner or later, I would get a win back, and then another, and maybe some more after that, no matter how good they were. When I would play Melee and Brawl with friends, if one of them did get the better of me over and over again, I always wanted to come back for more. Playing, and probably losing, online results in a loss of confidence and perhaps even abandoning the series entirely, something I can definitely attest to. That Smash should be played among friends, and that it's a nice feeling to be the champion of your own little group. series, Sakurai touched on the feeling I've had ever since I had my ass handed to me more times than I care to admit, never to return to the online arena. Other than how difficult it was technically to make online play work for the Smash Bros.
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